A real-time level based off the London Museum of Natural History.
A sci-fi environment based on concepts by Feng Zhu
Work done for an Unreal 3 FPS for xbox, ps3 and pc
An asset I recreated from Cyan's 1997 game: Riven
An old warehouse that has been turned into a place for skating.
Props from an Unreal based game I did for Liquid Development
A real world study based on cities in Brazil.
Stylized props and Art Test
Museum of Natural History
A real-time level based off the London Museum of Natural History.